The wind cuts thin off the Hrimgar as your column leaves the treeline.
Head Guard Ortossi — you ride at the front, your breath frosting in your beard. Behind you, the sleigh of Free Woman Lina of Ar, bundled in larl fur, her eyes bright and hard against the cold. Around her, ten guards in close formation, spears upright, shields slung. At the rear, three thralls on foot, leading the pack sleigh, heads down against the bite.
The snowfield ahead is empty — then, not empty.
A line of dark shapes rises from the white. Sleds. Antlered helmets. Red-painted spears.
The Red Hunters of the tundra have come to meet you, as the truce-stone promised. Their chief stands alone, twenty paces forward, his breath steaming, a tabuk carcass lashed behind his sled as a sign of parley.
Lina pulls her veil tighter, leaving only her eyes. She nods to you.
You raise your fist — the column halts.
Snow crunches under your boots as you dismount and walk forward alone to meet the chief, as custom demands. Ten paces apart. Neither man reaches for steel.
The chief is broad, his face scarred by frost and claw. His parka is sewn with red hunter's knots. He speaks in guttural Torvalsland, and your translator-thrall, shivering, hurries to your side to whisper:
"He says: Why does the Free Woman come to the lands of the Red Hunters with spears?"
Behind you, Lina stands now in her sleigh, upright, cloak snapping in the wind. She does not speak — she waits for you to speak for her, as her head guard.
The Red Hunters shift. A dozen more sleds fan out on the flanks. Not an attack formation. Yet.
Your ten guards have their hands near their hilts. The thralls have gone still.
You plant your spear butt-first in the snow — a sign of talk, not war.
"For trade, not blood," you call, letting the thrall translate. "The Free Woman Lina brings salt, iron, and mead. She seeks pelts and passage to the ice camps."
The chief's eyes narrow. He gestures to your guards, then to Lina's veiled face.
The thrall swallows. "He says... a Free Woman does not ride with warriors unless she expects to fight. He asks what price she puts on her own safety."
A low laugh ripples through the Hunters. One of them hefts his red spear and plants it pointedly closer.
Lina steps down from the sleigh then, ignoring the cold biting at her ankles. She walks to stand beside you — a bold move. She lifts her chin.
"Tell him," she says quietly, for your ears only, "that a Free Woman of Ar rides where she pleases. And her guard has never failed her."
The wind howls between the two lines. The chief waits.
You bow your head slightly to Lina — leave it to me, my Lady — and step forward again.
You unsling the trade pack from your shoulder and lay it open in the snow between you and the chief: a block of salt, a coil of iron wire, a skin of mead.
"Three gifts of Ar," you say, steady. "Salt for your meat. Iron for your spears. Mead for your fire tonight. In return, we ask safe passage for three days, and trade for white larl pelts."
The thrall translates, his teeth chattering.
The chief crouches, touches each gift. He tastes the salt, bends the iron, uncorks the mead and drinks deep. He nods once, slowly.
Then he speaks, long and low.
The thrall's eyes widen. "He accepts... passage. But he demands honor-price. He says the tundra does not give for free. He wants... he wants the Free Woman to share his fire tonight, as guest, and you, head guard, to leave your spears stacked outside his tent."
Your jaw tightens. Your ten guards behind you have gone rigid. Lina's hand finds your arm.
"It's a test," she whispers. "If I refuse, we are cowards. If I accept..."
The Red Hunters are watching. The chief extends his hand, waiting.
You meet the chief's gaze and give a single, hard nod.
"Accepted," you say. "On my honor as head guard."
You turn to your men and raise your voice over the wind: "Stack spears!"
For a heartbeat, none move. Then, one by one, your ten guards drive their spears butt-down into the snow outside the great tent the Hunters are already raising — a ring of spears, standing like a fence. Shields follow. Only knives remain at belts, as custom allows guests.
The three thralls are taken to the thrall-fire by Hunter women, given hot broth. They look relieved.
Lina walks beside you toward the chief's fire-tent, head high. The chief himself holds the flap for her — a surprising courtesy. Inside, furs are piled deep, a central fire roaring, smoke curling up through the vent.
He gestures for her to sit at his right, the place of honor. You take your place at her left, as her guard must, hand never far from your knife.
Meat is brought. Mead is poured. The chief speaks, and this time his tone is warmer.
The thrall, now fed and less afraid, translates softly: "He says... the Red Hunters have not seen iron like this in two winters. He will trade. Ten white pelts for what you brought, and more tomorrow if the Free Woman's word is good."
Lina finally lowers her veil, revealing her face to the firelight. She lifts her cup.
"To the Hunters," she says clearly.
The chief grins, and lifts his in return.
Outside, the wind screams across the tundra, but inside the tent, for now, there is peace.
Your watch begins, Ortossi.
The feast wears on.
Drums start low outside — not war drums, but a deep, rhythmic thumping on stretched tabuk hide. Hunter women enter with more meat, and the meadskin makes another round.
The chief leans closer to Lina, speaking through the thrall. He asks of Ar — its walls, its towers, if it is true the city has a hundred gates. Lina answers with pride, describing the Central Fire, the markets. You watch his face. He is not just curious. He is measuring.
Across the fire, two of his hunters are watching you. One, younger, with a red braid, keeps glancing at the stacked spears outside, then back at your ten guards who now sit at the outer fire, eating but alert.
The chief suddenly claps his hands. Two thralls of his own drag in a massive white pelt — a larl, perfect, unscarred.
He lays it at Lina's feet.
The translator whispers: "A gift. For the Free Woman. He says... a woman who rides with warriors in winter must have a warm bed."
Lina's fingers brush the fur. She looks to you — a flicker of uncertainty. To refuse would insult him. To accept binds her in custom to give a return gift of equal worth.
The tent has gone quiet. All eyes are on her.
You lean in, voice low so only Lina hears over the fire-crackle.
"Accept, my Lady," you murmur. "But bind it in your custom, not his."
Lina understands at once. She rises gracefully, the white pelt in her arms, and drapes it deliberately over her own shoulders — then removes the heavy gold brooch from her cloak, Ar-workmanship, a warrior's knot, and presses it into the chief's hand.
"For your generosity, chief," she says, loud enough for all. "May our houses be warm."
The translator rushes to render it. The chief stares at the brooch, turns it in the firelight, then bellows with laughter and clasps it to his own parka. The tension breaks. His hunters thump their chests in approval.
Equal exchange. No debt.
You exhale slowly. Crisis averted.
Later, when the fire burns low, the chief offers Lina the inner furs to sleep, as an honored guest. He and his hunters withdraw to the outer tents, leaving you and two of your guards inside the tent flap as her watch, as agreed.
Outside, the northern lights bleed green across the sky. The stacked spears cast long shadows in the snow.
Lina, wrapped in the white larl pelt, finally lets her shoulders drop. She looks exhausted, but her eyes shine.
"You did well, Ortossi," she whispers.
You take first watch, knife across your knees, listening to the wind and the distant howl of sleen.
Dawn will bring the true trade. But tonight, your Free Woman is safe.
Dawn comes pale and iron-grey.
You wake to the crunch of snow — not an attack. Your second guard nudges your shoulder. "Head guard."
Outside the tent, the camp is already moving. The Red Hunters are loading three sleds high with folded white pelts — far more than the ten promised. At the center, the chief stands waiting, his new gold brooch glinting.
Lina emerges, rested, the white larl pelt still around her shoulders like a mantle. She nods to you to join her.
The chief speaks. The thrall translates, breath steaming:
"He says the trade is ready. Your salt and iron for these pelts. And he offers more — he offers a guide, his own son" — he gestures to the young hunter with the red braid — "to lead you to the ice camps safely, if the Free Woman will have him."
It's a great honor. And a risk. Taking his son as guide means taking responsibility for his life.
Your ten guards have retrieved their spears and stand ready. The three thralls are already harnessing your sleighs, eyes wide at the pile of furs.
Lina looks at you. This is why she brought you, Ortossi — not just for steel, but for judgment.
Dawn comes pale and iron-grey.
You wake to the crunch of snow — not an attack. Your second guard nudges your shoulder. "Head guard."
Outside the tent, the camp is already moving. The Red Hunters are loading three sleds high with folded white pelts — far more than the ten promised. At the center, the chief stands waiting, his new gold brooch glinting.
Lina emerges, rested, the white larl pelt still around her shoulders like a mantle. She nods to you to join her.
The chief speaks. The thrall translates, breath steaming:
"He says the trade is ready. Your salt and iron for these pelts. And he offers more — he offers a guide, his own son" — he gestures to the young hunter with the red braid — "to lead you to the ice camps safely, if the Free Woman will have him."
It's a great honor. And a risk. Taking his son as guide means taking responsibility for his life.
Your ten guards have retrieved their spears and stand ready. The three thralls are already harnessing your sleighs, eyes wide at the pile of furs.
Lina looks at you. This is why she brought you, Ortossi — not just for steel, but for judgment.
You step forward and clasp the young hunter's forearm, warrior to warrior.
"We accept the guide, and his life is as my own," you say.
The chief nods gravely. Approval ripples through his hunters.
Within the hour, the trade is done. Your sleighs groan under the weight of white pelts — salt, iron and mead now in Hunter hands. The three thralls struggle with the ropes, but they are smiling; they have been fed well.
You reform the column: you and the chief's son, Torv, at the front now, his red braid bright against the snow. Behind you, Lina's sleigh, then your ten guards in a tight wedge, then the thralls with the laden pack-sleighs.
The Red Hunters line the path, spears raised in salute as you depart. The chief lifts his gold brooch high.
Torv points north-east, into the deeper tundra where the sky meets blinding white.
"Two days to the ice camps," he says in broken Ar. "If the storm does not take us."
The wind is already rising.
You give the order to move out, Ortossi.
By midday, Torv was right to warn you.
The sky bruises purple. The wind shifts, screaming low across the sastrugi. Ice crystals sting like needles.
"Storm!" Torv shouts. "We must dig in!"
You don't hesitate. "Circle the sleighs!" you roar.
Your ten guards move like one beast — sleighs hauled into a tight ring, pelts thrown over as windbreaks. Lina is helped down, wrapped in furs, placed in the center beside the thralls who are already cutting snow blocks with frantic hands.
Torv shows two of your youngest guards how to angle the blocks. Within minutes, a low snow wall rises.
Then the whiteout hits.
You can barely see your hand. The cold finds every seam. You crawl to Lina, throw the great white larl pelt over you both, and shield her with your body as head guard must.
Hours pass. The wind howls like a living thing trying to tear the world apart.
When it finally eases, dusk is falling. You dig out, shaking snow from your shoulders.
Torv stands, pointing with awe.
On the ridge above you, etched black against the sunset — a line of ice-camp tents, smoke rising straight up in the still air. And beside them, tall poles flying red hunter banners.
You made it.
Lina grips your arm, her face pale but triumphant under the frost.
"Ortossi," she breathes. "We are here."
Your guards cheer, hoarse and exhausted. Even the thralls laugh in relief.
Torv grins at you. "My father will hear of this," he says. "The Free Woman who rode through the storm."
You haul yourself upright, snow shedding from your cloak, and bellow to shake off the stupor:
"Spears up! Cloaks straight! We do not crawl into the ice camps like beaten sleen — we march!"
Your ten guards snap to, stamping feeling back into their feet, straightening their helms. The three thralls hastily brush down Lina's sleigh and drape the finest white pelt over its side as a banner of trade.
Torv takes the lead, his red braid whipping. You fall in beside Lina's sleigh, hand on your sword hilt — head guard, ever watchful.
As you crest the ridge, the ice camp opens below: fifty tents of bone and hide, fire pits glowing, hunters and women stopping to stare. Children dart between sleds. A great rack of drying meat creaks in the wind.
An elder emerges — a woman, grey-braided, face tattooed with red lines. The Matron of the ice camps. Even Torv bows his head to her.
She looks past you, straight at Lina, still veiled in frost and fur in her sleigh like a queen on a moving throne.
Torv speaks quickly in their tongue. The Matron listens, eyes narrowing, then steps forward and touches the white larl pelt Lina wears — the chief's gift.
She speaks. Torv translates, awed:
"She says: Any Free Woman who wears the chief's pelt, and rides through the storm with his son as guide, is blood to us. Welcome."
Lina stands then, tall despite her weariness, and lowers her veil.
"I am Lina of Ar," she declares. "I bring trade and friendship."
A cheer goes up from the camp.
The Matron gestures to the largest tent, its entrance hung with red furs.
"Tonight you feast as kin," Torv says.
You catch Lina's eye. She gives you the smallest nod — we did it.
You turn to your men: "Post two at the sleighs. Rest in shifts. No man drinks to dullness."
Because the tundra has welcomed you, Ortossi — but a head guard never truly sleeps.
The great tent is warm as a forge.
You take your place behind Lina's right shoulder, as always, while she sits beside the Matron on piled furs. Your ten guards are arrayed along the walls — allowed inside this time, spears left at the door by choice, not command. The three thralls serve mead at the Matron's own insistence: "Guests who survive the storm do not serve."
Roast tabuk is laid out. Blood soup steams. The Matron herself cuts the first piece for Lina.
Torv sits with the young hunters, already boasting — you catch your name, "Ortossi," and the hunters thump the ground in respect for the head guard who held the circle in the whiteout.
The Matron leans to Lina, speaking low through Torv.
"She asks what Ar wants in return for such... courage," Torv translates. "Not just pelts. She sees you are more than traders."
Lina glances back at you — just for a second. This is the true parley. The pelts were the excuse. What she really came for is alliance: safe passage through Hunter lands for Ar's caravans all winter.
The fire pops. Every elder in the tent is watching.
Lina straightens. "Tell her—"
She pauses, waiting for your subtle nod. You give it.
"—tell her Ar offers iron every winter, and healers for their sick, if the Red Hunters will grant our caravans protection."
Silence. The Matron's tattooed face is unreadable.
Then she reaches out and takes Lina's hand in her gnarled one, and places her other hand heavily on your shoulder.
Torv's voice shakes as he translates: "She says... it is agreed. Because the Free Woman speaks with honor... and her guard watches without sleeping."
The tent erupts.
Mead sloshes. Drums begin.
Your mission is complete, Ortossi.
Three days later, the homeward trail.
Your column is longer now, heavier — sleighs piled high not just with white pelts, but with smoked meat, ivory carvings, gifts from the Matron. Torv rides with you still; the chief commanded his son see you safe to the treeline.
Lina sits quieter now, the white larl pelt wrapped tight, watching the tundra slide past. She has what she came for: a blood-pact of protection, sealed in front of witnesses.
At the treeline where you first met the Red Hunters, Torv reins in. This is where he turns back.
He clasps your forearm hard, as kin. "Head guard Ortossi," he says in his careful Ar, "my father was right to trust you."
He bows deeply to Lina. "Free Woman."
Then he is gone, sled hissing back into the white.
You turn to your ten guards — weary, frost-nipped, but unbowed. To your three thralls, who held the ropes through a storm.
"Home!" you order, voice cracking with pride.
And as the Hrimgar pines close behind you, Lina leans forward in her sleigh and says, for all to hear:
"Ar will sing of the guard who never slept."
The column marches on.
The gates of the northern outpost rise black against the evening sky, torchlight flickering.
Your column straggles in — exhausted, ice-caked, but laden. The ten guards straighten despite their weariness as the watch horns sound. The three thralls nearly weep with relief at the sight of stone walls.
Lina stands in her sleigh for the final approach, the white larl pelt bright around her, so all can see the Free Woman returns triumphant.
Merchants rush out, eyes wide at the mounds of white pelts. The outpost commander himself comes to help Lina down, but she waves him off — and instead turns and places her hand briefly on your shoulder.
"Ortossi led. Ortossi held," she says simply.
That night there is no great feast — just a warm hall, hot stew, and your men finally sleeping deeply, boots off, without one eye open.
You sit by the door anyway, as head guard does, knife across your knees, watching Lina sleep peacefully by the fire in her new furs.
The tundra is behind you. The pact is sealed. The Red Hunters will remember the name Lina of Ar —
— and the name of the guard who brought her home.

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